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European Games Developer Federation (EGDF)
Industry association · Sweden · EU Transparency Register 57235487137-80
Counts here are a floor, never a total: they cover the 326 consultation files tracked so far (29,503 submissions, mostly 2025–26), so an organization's real filing history is larger, not smaller.
Who they are
Among the 1205 trade and business associations on this site, they rank #324 by legislative files engaged — a count of participation, not a measure of influence.
Declares membership of
- Coalition for App Fairness: https://appfairness.org
- EIT KIC Culture and Creativity: https://eit-culture-creativity.eu
Self-declared to the EU Transparency Register (snapshot 30 Aug 2026).
- Register category
- Trade and business associations
- Registered as
- European Games Developer Federation (EGDF)
- Head office
- Stockholm, Sweden
- EU office
- Helsinki
Self-declared to the EU Transparency Register (snapshot 30 Aug 2026); cost bands are floors, not audited totals. Reused under Commission Decision 2011/833/EU.
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Their record over time
European Games Developer Federation (EGDF) filed 5 positions between 22 Nov 2017 and 13 Apr 2026, across 5 of the 326 legislative files tracked here, attaching a full position paper 5 times.
What they argued
The European Games Developer Federation e.f. (EGDF) unites national trade associations representing game developer studios based in 19 European countries: Austria (PGDA), Belgium (FLEGA), Czechia (GDACZ), Denmark (Producentforeningen), Finland (Suomen pelinkehittäjät), France (SNJV), Germany (GAME), Italy (IIDEA), Malta (MVGSA), Netherlands (DGA), Norway (Produsentforeningen), Poland (PGA), Romania (RGDA), Serbia…
EGDF underlines that it is highly important for the Commission to ensure that the guidance document ensures a well-balanced implementation of the regulation. In particular, the Commission should: 1. Risk-based approach on the scope of stand-alone software and device a.
11-2017 EGDF Response on the Impact Assessment of the Fairness in platform-tobusiness relations Digital distribution platforms have quickly become key players of games industry’s value chain and currently distribution platforms of digital content are quickly consolidating. Unfortunately unfair trading practices go far beyond issues related to transparency and redress.
Opening of the attached position paper · the full paper is on the Commission’s record (source link above)
1. Updating the Creative Europe support for video game development 1.1 Budget for Creative Europe Media funding for video game development must be increased. The Commission should allocate more funding for video game development, apply the same indirect cost rate in Creative Europe funding as in Horizon2020 funding, and increase the maximum grants to at least 250.000 .
Looking for an argument rather than an organization? Search every submission for a phrase and see everyone who used it.
Turns up on the same files
Organizations that also filed on at least two of the same consultations. A shared interest in the same dossiers — not evidence of coordination, and we do not suggest any.
- ITI - Information Technology Industry Council · 4 files in common
- Bitkom e.V. · 3 files in common
- ACT | The App Association · 3 files in common
- Verbraucherzentrale Bundesverband (vzbv) · 3 files in common
- Allied For Startups · 3 files in common
Showing 5 of 62.
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Everything on this page comes from European Games Developer Federation (EGDF)’s own submissions to the European Commission — we have added nothing and interpreted nothing. If something is wrong or out of date, email info@policyspeak.com and we will correct it. If you are an individual named in a record, our privacy policy sets out your rights to correction, objection and removal.
Quotes are verbatim from submissions published by the European Commission, trimmed to their opening passage and never summarized by a model. Organizations only, never individuals. Reused under Commission Decision 2011/833/EU; the European Commission is not liable for this reuse.